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Shinobi World

a forum style rpg with lots of customizables and many options.
 
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 Soul Reaper Kidos

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AuthorMessage
Kinai Shirogane
Bleach Leader/Admin/2 Tailed Dragon Ninja
Bleach Leader/Admin/2 Tailed Dragon Ninja
Kinai Shirogane


Male Number of posts : 217
Age : 30
Location : At the GRAVEYARD digging YOUR GRAVE
Bloodline : killing and destroying things
Registration date : 2008-06-18

Character sheet
Jutsu List:
Chakra:
Soul Reaper Kidos Left_bar_bleue9223372036854775807/9223372036854775807Soul Reaper Kidos Empty_bar_bleue  (9223372036854775807/9223372036854775807)

Soul Reaper Kidos Empty
PostSubject: Soul Reaper Kidos   Soul Reaper Kidos Icon_minitimeThu Jun 19, 2008 12:28 am

These are kidos that soul reapers can learn.If you want to learn them just post here or pm me.

kidos:

Binding spells

1. Restrain (塞, sai?)[6] — Locks a target's arms in place behind their back.

4. Crawling Rope (這縄, hainawa?)[7] — An energy rope entangles a target's arms.

9. Strike (撃, geki?)[8] — Engulfs a target in red light, completely paralyzing them.

58. Summoning of the Tracking Sparrows (摑趾追雀, kakushitsuijaku?)[9] — Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.

61. Six Rods Prison of Light (六杖光牢, rikujōkōrō?)[10] — Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place. Referred to as "Six Rod Light Restraint" in the English manga and "Six Bars of Light" in some of the games.

63. Chain of Binding Chains (鎖条鎖縛, sajō sabaku?) — The target is wrapped from the neck down in a thick chain.

75. Quintet of 1 kan Iron Pillars (五柱鉄貫, gochūtekkan?)[11] — Summons five incredibly tall and thick pillars to pin a target to the ground.

77. Heavenly Rickshaws in Silken Air (天挺空羅, tenteikūra?)[12] — Transmits messages to anyone within a specific area. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages.

81. Splitting Void (斷空, dankū?)[13] — Creates an energy barrier in the form of a rectangular wall. According to Byakuya, it is capable of stopping destructive spells up to #89.

99, Part 1. Seal (禁, kin?, Restrict in the English dub) — Binds the arms of a target with spiritual fabric and iron shafts.[14]

99, Part 2. Great seal (卍禁, bankin?) — This spell covers a target from head to toe with spiritual fabric [first song: halting fabric (初曲・止繃, shokyoku: shiryū?)], stabs them with numerous metal blades [second song: hundred linked bolts (弐曲・百連閂, nikyoku: hyakurensan?)], and then smashes them with an immense metal cube [final song: great seal of 10,000 forbiddings (終曲・卍禁太封, shūkyoku: bankin taihō?)].[15]

Destructive spells

1. Thrust (衝, shō?)[16] — Pushes the target away from the caster.

4. White Lightning (白雷, byakurai?)[17] — Fires a concentrated bolt of lightning from the caster's forefinger.

31. Shot of Red Fire (赤火砲, shakkahō?)[18] — Fires a ball of red energy at a target.
The English dub uses the phrase "Red Flame Cannon" in conjunction with the Japanese name. It also incorrectly identifies this spell as bakudō 33 in certain scenes, though correctly identifies it in the scene in which it is revealed.

33. Blue Fire, Crash Down (蒼火墜, sōkatsui?, Pale Fire Crash in the English dub)[19] — Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power.

54. Abolishing Flames (廃炎, haien?)[20] — Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.

63. Thunder Roar Cannon (雷吼炮, raikōhō?)[21] — Fires a massive wave of yellow energy at a target.

63. Twin Lotus Blue Fire, Crash Down (双蓮蒼火墜, sōren sōkatsui?)[22] — Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety. In the anime, Rukia labels this spell as #73.

88. Flying Dragon Striking, Heaven-Shaking, Lightning Cannon (飛竜撃賊震天雷砲, hiryūgeki zoku shinten raihō?)[23] — Fires a massive blast of spiritual energy in a fashion similar to a laser.

90. Black Coffin (黒棺, kurohitsugi?)[24] — Forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe. Aizen notes that the spell only reached a third of its destructive potential the one time he uses it, indicating that the spell would be far more damaging at full power. Its appearance and function is reminiscent of a common magician's trick, as well as certain torture devices used during the Spanish Inquisition.

Name: Black Lightning
List: Destruction
Number: 8
Description: The user holds their hand outstretched, index and middle fingers pointing at the target. They recite the name and in a flash of black reietsu, a bolt of lightning larger and faster than white lightning pierces the target.

(--)

Name: Dark Bow
List: Destruction
Number: 84
Description: Holding one hand outstretched, with all fingers flat, the user grabs an imaginary bowstring, pulls back and lets go of it, as well as some reietsu. The small black beam hits the target with a force like a rock from a sling shot but the reietsu sticks to the opponent's skin or clothes, leaving a small black mark. In one turn, the mark begins to burn, like hot coals, eventually (in two turns) catching on fire and possibly maiming the target. The mark cannot be dispelled unless the opponent has a much higher reietsu force than the user or the user wishes the mark to vanish.

Name: Soul Scar
List: Destruction
Number: 97
Description:
Begins with the user gradually releasing a red aura over the course of three turns. Upon the third turn the aura is fully complete and ready to unleash upon ONE enemy (this means you should use this as a good finishing attack against a really really powerful foe). This is an unescapable attack, but because of the charge time required it can be stopped easily enough (has to be before the third turn).

As stated when the third turn comes around this attack is unleashed. In an amazing burst of speed the user shifts to her opponent's back. She will force her hand into his back, which appears like a hand going through water. Then the aura explodes inside their body crushing their bones from the inside, and exploding an enormous amount of pure spirit energy from their back inflicting a severe wound.

Name:Apocalyptic Dream
List:Destruction
Number:99
Description: After saying the needed lines,(just the name will work) The user takes two posts to charge up a massive orb sprite energy. In the first post of charging, the orb starts to imply force on the objects around it, pulling at everything to one area. At the second post of charging the users hands a riped from there arms by the force, and the orb is free and almost unstoppable. On the third post, the orb expands and crushes every thing in a two mile radius. The user could have a few things happen to them, most of them would lead to death.
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